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Tribes 2 pc
Tribes 2 pc












tribes 2 pc
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It’s really hard to make an exceptional tutorial. A tutorial, a lot of people talk about tutorial. But we think, again, that the game and the features stand out well. Harris: We hear that feedback a lot, so I’m not surprised, and it may be valid for those people. Stuff that makes it harder for people to get into and enjoy the game. RPS: You updated Tribes a lot with maps, guns, and buyables, but many people feel as though you haven't addressed issues that are fundamental to the game itself - like an imbalance between offense and defense and the lack of a really in-depth, playable tutorial. We just want to let people know that that’s the next thing for Tribes: Ascend. There’s a lot of different ways we can go with it, as you would imagine. Harris: I think that, ideally, it would be in the intervening time.

tribes 2 pc

RPS: At this point, how much of a priority is it? Is it something you’re thinking of launching after that six-month period? Or are you going to make an effort to release it during the intervening period? Other than small bug fixes, that’s the only real new feature we have in the works for Ascend.

#Tribes 2 pc full

It’s not anything that has a date on that, or a full feature set. I expect, let’s say, over the next month we’ll see more details on that. There’s some community work toward an SDK that’s been started. RPS: For user-made content, are you thinking a tool set or a full-blown SDK? But we are seeing so much opportunity and growth with Smite that, as a studio, we’re prioritizing that. Reason number two, as a studio, even though the game is complete we could do things like additional cosmetics that would really just not affect the core game balance, but be revenue-generating. We feel like it’s a complete experience and we want to give users the tools to add their own maps, as opposed to just adding more guns that wouldn’t benefit the game. We just feel like it’s at a good point to have users maintain it. The other thing is, the one thing we’re going to be working on next is a path for users to add their own maps. You can get all the gameplay elements for the price of a normal game. It’s free-to-play, but it does have a twist. I don’t know of any other free-to-play game, other than our own Smite, that has that option. We also added an option for people to pay one price and get all the weapons.

#Tribes 2 pc free

We added a new game mode, a new leveling system, custom servers, server browser, shielded base assets, 29 new maps – all free – and all that in a brief period of time. I just pulled up your article, so it sounds like you’re pretty familiar. Harris: The number one reason is that it’s actually very content-rich. Why? Is it just to focus on Smite for now, or has Tribes hit a point where it wasn’t making enough money to continue justifying the cost? RPS: Tribes isn't receiving any major updates for the next six months - at the very least. But you know you've left quite a few loose ends, don't you? What about balance concerns, your decision to prioritize buyable items over game-changing updates, the lack of a strong tutorial, support for player-made maps, and the possibility of Tribes Ascend 2? Oh right, I asked Hi-Rez COO Todd Harris about all of that stuff. Well, that's still a shame, but I guess I can stop frantically shaking you and screaming spittle into your face. Just ceasing updates for the foreseeable future, maybe forever.

tribes 2 pc

Sure, we had our ups and downs, but you know you were loved, right? Right?! Just hold on a little bit longer and then- oh, you're not dying.














Tribes 2 pc